Tuesday 19 April 2011

The search.

Jeez. unless you have fantasies about Orcs or want to fight a dragon, the MMO industry is a wasteland.

I'm in search of an alternative to FML. I have had a quick peek at the other Football games and may save them if I get REALLY desperate. Star Wars doesn't blow my frock up... in fact, I pretty much dislike it (raised and bred as a Star Trek man- although that looks distinctly average).

Does anyone have any solid suggestions.... the alternative is to do something that resembles 'life'.... *shivers*

(did I mention... still gutted, still feel sick its ending)

Sunday 17 April 2011

Its the end of the world as we know it.... but I don't feel fine.

You know... I was wrong. I'm ugly enough to admit that. The game died. I wanted to be positive & because I loved the game so intensely, I thought others would see the huge potential if marketed to, but didn't cater for those that perhaps didn't know a good thing when they saw it. I think those that continually wallowed in their dislike of the game, or elements therein, didn't help things. But then, they would disagree. It matters little now.

I still don't see why it couldn't return to Beta as a paying concern- effectively people also paying to test the FM12 etc ME's... those charges can get passed on to offset etc. I have seen some reasoning 'why not', but a clean slate Beta after so much learnt- and knowing the game is a huge potential- seems an opportunity too good to turn down. Its not a queston, maybe just the ramblings of someone feeling let down and wondering what the hell will replace such an awesome game and people I have chatted to over the last 2 years+.

Thanks SI for an awesome game. I still feel sick its ending, and for that I hate you too. You gave up. You admit is had massive potential, but ran away. You mention FMO as a great next thing, but know this game was a massive bomb of potential. FMO will need testing and related costs. The opportunity to actually offset those costs were here with many willing to pay to do that for you. That is a true testament to how much faith the gamers had in the potential & far outweights the faith SI had in the game themselves.

Nothing lasts for ever. This was a blast. Thanks to the Mods, Orgs, CH's and all that contributed ingame...in essence, the heart and soul of the game. The ones I will miss. Thanks to all the SI staff for making me resent working for a living even more than I had to, when I really just wanted to be playing.

It was the best game I have ever played, and it failed. Damn, I can only imagine what the game that succeeds would look like.....

Thursday 14 April 2011

Shit

Thats it really.... just feel a numb feeling.

Will miss people I never met (now I know how the feckers that 'knew' Diana felt).

To those on the forums that were more keen on moaning and griping over appreciating the game and being constructive. Feel free to bugger off now...  you have bored me enough.

To those I have chatted to on the game, it has been a pleasure- even the jibberers and ones that meant I had to keep PC'ing them in the small hours..... most had good sides.

Damn, SI.... you have ruined my day. Such a bad outcome.

Monday 11 April 2011

I might be completely wrong, but...

Having a think recently and a chat with a couple of people over the withdrawal from public life of SI- even PaulC has advised he will duck out of front line replies- here (#173)- as ever, the negative tools affecting the majority.

Whatever about the subbie forum- it’s a pain and a massive customer relations own goal, though not a game breaker- but the lack of communication on Beta Forums is bemusing.

Now, Beta is where the testing of the new ME, innovations, fixes etc occur. We have Miller and Coppell. Miller being the initial testing vehicle GW and Coppell ensuring Miller haven’t been too crap. New ideas are vocalised in the forums and often you would get interaction with the Devs etc. picking ideas to pieces in a, generally, constructive way (this is the main difference with Beta, it actually contains most people that have a positive interest in the game. Any trolling and they get kicked from Beta)

And here comes the problem, there has still been no further interaction since I posted a few weeks ago. This is very strange. Even accounting for it being SI holiday time this kind of silence in Beta is in my experience, unheard of.

Normally after an upgrade has been finished it gets ‘locked’ and then is practically ready to roll out. Then Miller gets a few new additions to test, look at, discuss. The last client upgrade of any note was around 6 weeks ago. This again is unheard of.

Now, some people have suggested the game is dying and this is a pointer (yep, normal trolls on the Subbie forums with so little in their lives that they continue to post about a game they have given up on). I am more positive. I think something is coming, some announcement. Kriss says SI are still overseeing on the forums and is still looking forward (or 'east' as he cryptically mentions here). He might be putting a brave face on things, but I’d prefer to think that he either knows something or is just as positive.

If it is an announcement, let’s play for a moment, what could it be? Whatever about the doom-mongers, I’m going to look positively. I’m going for it having something to do with FMO (The Korean Version announced last June/July ish). I wonder if they are finishing that off  and the Devs are helping that project hit the ground running.

I have no proof or evidence, but it just seems the time would be around about right-dev time is not obviously being used on FML (although it might be behind the scenes) and it would explain a lot of the recent occurences.

What impact this might have on FML is to be seen- whether it is happening now nor not, it is going to happen sometime…. It just looks like the stars are aligned.



Saturday 9 April 2011

Speaking sense *shock* *horror*

I have seen a few posts recently where sense is being spoken on the forums. Where the comments made are no vaccuous hyperbole or hysterical ramblings. I know, I can hardly believe it either !!

Without wanting to copy Martin here , but there does seem to be a raft of people that expect and demand the ME is exactly like real life. Chances of this ever being achieved = 0%. No issue with striving to make it better, but if people want a completely exact representation of real life, try real life.

WWfan has made a very welcome return to the forums with an analytical mind and offering insights and reasonings as to why people are getting certain results. This has blown a lot of theories out of the water, seems to have given some managers food for thought (perhaps showing they aren't as tactically adept as they might have assumed), and alligned more managers with Bobby Ball rather than Bobby Robson.

This thread in #150/164/175/178 etc, WWfan gives valid opinions on the ME and tactics. Now, this isn't to say he will always be right- Football is opinion after all- but solid argument and meaty reasoning are more often a more convincing post over 'This ME is shit etc etc'.

The amount of people that I see moaning about the ME ingame when they lose is laughable. Especially when many play at 2.5 speed, MP's making the decisions for them, stealing redballs and then moaning about strength of AI's, playing the same formation and tactics for home/away and regardless of opposition, not looking at the Oppositions formation, not looking at where they are being exploited or where they can exploit.

Football might be full of opinions, but even the FML managers that crawled out the shallowest of gene pools must realise that playing in the above manner is not conducive to permament winning.

18Rabbit makes a solid analysis here (#3) on why a team didn't win its game. The OP (sorry for choosing you, it could have been any number of posters) hysterically saying it might make him quit. Football IS a game of opinions and, quite frankly, unusual results. If it wasn't we would all win at the Bookies each Saturday when we bet on the results of games. But at least look at some of the reasoning first.

The analysis tools I metioned in the last post might help people see some of the faults in their tactics more clearly- this in turn would (possibly) reduce some of the complaining.

We all want to believe we are great tacticians but this ME (where there is no killer formation, no killer instruction or way of getting goals, no way so far (it may be found yet) or manipulating wins) is possibly showing that some managers used the cracks in old ME's as a crutch more than they might like others to think....

I will reitterate. The ME isn't perfect, but it is the best anywhere. People that see faults in it are either part of the solution (by adding contructive and informative posts) or part of the problem.


Thursday 7 April 2011

Feed me with stats, pies and scotch!

As is clear from previous posts, I have no particular issue with morale, just with the ability to know why my team is playing bad. Is it morale, form, tactics, shouts, players, luck.... I just don't feel equiped enough yet to analyse games better.

Then I remembered a post from Marshall a few months ago linking suggestions: http://community.sigames.com/showthread.php/225375-More-match-analysis-tools-in-FML
 (post #15)

- it is over 2 months ago, so it was when Cynet was more positive :p





Anyway, I love it. It seems to offer all you might want (immediately anyway… before we imagine up more intricate details) in the way of match analysis, explanation of a lot of match queries we have, opens the immediate analysis of the game up to hardcore and casual and seems to answer a lot of the ‘why’ questions.

Some of this could be answered now by studying match after match, but even then so many (including me) aren’t sure if the luck/morale/form aspect is the real factor. This can negate that to an extent.

I don’t want an assistant manager telling me who to watch, who to mark or what formation to use. I just want to be able to analyse the information. Some people have said that they like the simplicity of FML over the stat driven mass of FM2011. I can empathise with that, but with these kinds of tools you can choose to use them, or not. Dissect them at your leisure and implement at your pleasure. Or just use gut feeling instead of looking deeper.

Win win win win win.